Author: Rui Zhong
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Concept artist’s work from Framestore
This blog post will focus on Framestore, a London-based VFX company. Framestore’s main production areas include film, advertising, and games. In my understanding, VFX largely involves CGI and 3D animation, and based on my research, VFX jobs are divided into three phases: pre-production, mid-production, and post-production. Pre-production roles include concept design, scene design, and character…
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The work of concept design artists
In today’s journal entry, I’ll further explore the role of “concept designer.” Among numerous game and animation companies, Game Science is my favorite. Its location (right in my hometown of Hang Zhou), art style, and reputation are all perfect fits for me. You can see that their concept art is top-notch and possesses a strong…
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Riot Designers’ Understanding of Game Art
This is Paul. In today’s blog post, I’d like to share my recent insights into what a Riot game artist entails. Riot’s headquarters in Los Angeles is also one of the game companies I’d really like to work for. As a game artist at Riot, to quote Riot Art Director Lisa Thorn, “the game artist…
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Simulated work experience
When I wrote this blog, my simulated work was just in the middle. Although I haven’t experienced the process and content of a whole simulated work, I can already make a proper self-evaluation of my experience: rich, enjoyable and challenging. My group has two animations to complete, one is fantasy and the other is historical.…
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A Evaluating of my animation
As a changer, I feel that animation can always bring me a lot of new knowledge. At the same time, as an animator who has just entered the industry, after more than half a year of study, I feel that my animation level and vision have made great progress. Looking back at the early days…
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Alberto Mielgo: A Visionary in Contemporary Animation
Among contemporary animation artists, Alberto Mielgo is undoubtedly a name that cannot be ignored. His works are marked by an exceptionally distinctive personal artistic style and unparalleled storytelling ability. Alberto Mielgo is a Spanish animation director and artist who initially worked as a concept designer during the early stages of Spider-Man: Into the Spider-Verse. Interestingly,…
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